

Fixed attributes section so it is compatible with older scripts. Added 3 options so modifying attributes is more flexible. Replaced php.ini with one that includes the setting "max_input_vars=20000" which allows to PHP to process queries using up to 20000 inputs (objects in the blueprint context). I hope to bring more settlements in the future.- Added a function to compile exported settlements/routes for " Repopulator", its a mod of mine. Here is a link: Transfer Settlements - Shareable Settlement Blueprints at Fallout 4 Nexus - Mods and community () If you need more in depth help then go to the Transfer Settlements page. Place the #3 folder in the blueprints folder. then follow this: Data/F4SE/PLUGINS/TRANSFERSETTLEMENTS/BLUEPRINTS. If this happens go to your Fallout4 folder. If for some reason the file doesn't place the file in the correct place. I have a link on the file download section. The only mod you will need is the Transfer Settlements mod. Or want to place it in one of your old games. This is a small build, but it will quickly become one of your favorites and go to blueprints when starting a new game. This has everything a Lone Wanderer could need and want.


This is a Vanilla build so its easy on your system. Plenty or defense and a marketplace that you'll be sure to find what you need. This blueprint has everything a settlement needs to thrive. I finally made a settlement here that I liked and wanted to share it with you. Oberland stations weird terrain has put me off from ever building a settlement here before.

Modification permission You must get permission from me before you are allowed to modify my files to improve it.Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.
